

The only "strategy" in the game is which tool you choose to kill. Then you get to decide between two linear paths filled with choke points where you can only kill enemies in one specific order, separated by short linear hallways. There is one linear starting path where you can only kill enemies in a specific order. Other than the first two levels, every level is built approximately the same. The Good foundation but suffers from poor level design. Good foundation but suffers from poor level design. To sum it up: Amazing game that deserves all the praise it's getting. Even a split second more (I'm not exagerating) would have made a huge (positive) difference in certain situations. Only real flaw is that sometimes, as someone else pointed out, the game is more of a puzzle game than a stealth game: you have to guess the exact way the developers thought to pass some zones, and that can be annoying and may deter from the sense of freedom. A tactical pause would have been way better. Only issues with it it's that the "shadow mode" is not a great addition. Doesn't end up in the way of the gameplay.


The UI is an absolute gem: simple, stilish, practical. On the challenge level, it's always pretty hard but never frustrating. The mission design is great, with every mission adding something new and fresh to keep the interest up. The stealth mechanics are near perfect, and the character abilities are amazing and all of them have a place in the game and are fun to use. The setting is feudal Japan, it's quite original, fresh and always interesting. It's well written, has great characters (I kinda hope to see the cast in some other game) and great dialogues. I've read some extemely positive reviews before buying it, but I didn't think it would have been *so* good. The stealth Amazing stealth game that loosely follows the footsteps of Commandos. … ExpandĪmazing stealth game that loosely follows the footsteps of Commandos. Stealth obviously plays a key part, but if you do get spotted you're able to run away and hide, so it's quite accessible for those who are new to the genre. Contrary to a couple of bad reviews there is always more than one path available, and in fact there are challenges set for each mission which will encourage you to try different methods to collect all the badges.
#Shadow tactics gog series
It obviously has parralels to the Commandos series of games and they've been a heavy influence, but it's also more accessible and open than they were. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. Contrary to a couple of bad reviews there is always more than one path available, and in fact there are challenges set for Fantastic game.
